


When even a black, eyeballed, blob suffers from jagged polygon edges, you feel like a straight up model replacement may not have been too much to ask for. Particularly on the world maps and other free roam areas of the game, icons for enemy encounters or locations seem retrograde in comparison to the rest of the title’s polish. Most of the hard edges have been buffed out, the animation of the series’ famous “skits” is crystal clear, the sound is pitch perfect no matter how you listen to it, and all of it done without making the game seem dated and to this I say with a bow and a tip of my hat, “…bravo.”īeautiful is still different from flawless though. Even with the impeccably well balanced architecture between artistic design and graphical execution boasted in the originals, Symphonia Chronicles is just that little bit better that makes it worth it. Now, a decade later, Tales of Symphonia has gotten the HD spit-and-polish treatment and has returned as a 2 game combo pack Tales of Symphonia Chronicles for the PS3, and man is it nice.Īs an HD remake, I suppose the first thing that should be addressed is the title’s largest selling point, and that’s how gorgeous it looks.
TALES OF SYMPHONIA CHRONICLES HARD SERIES
Maybe it was because it helped make the Gamecube something worth owning, or maybe it was because it was rare to have this series localized outside of Japan, but I don’t know anyone who played this game and didn’t fall in love. However, even amongst its numerous installments (of 30+ games) 2004’s Tales of Symphonia stands out as something special. The Tales Of series are some of the best and most beloved J-RPG titles that currently exist, with droves of loyal fans and a winning gameplay formula that is still running strong after nearly 20 years.
